K'naah

Details

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JamBaconGameJam 10 One Weapon - Many Uses
Submitted2 years 9 months ago

Description

"Avatar meets Metroid in post-apocalyptical non-original setting."

Lead Game Designer

The unfinished planned features were:

  • Enemy AI;
  • Multiple Maps;
  • More weapons uses;

Technology used

  • Engine: Programming Team used the Java engine libGDX.
  • Sprites: Lead Artist used Photoshop to draw the sprites.
  • Music: Lead Composer used http://www.beepbox.co/ to create the music.
  • Sound Effects: Lead Sound Engineer used http://www.bfxr.net/ to create the the sound effects.

Help / Controls

Arrows move the character, spacebar to jump, ALT to jump using the staff, CTRL to attack, Enter for actions (enter teleporting) and D to toggle debug mode.
Controller Support (windows generic driver):

  • A: Jump
  • B: Attack
  • X: Staff Jump
  • Y: Action
  • Select? (DS4 Share): Toggle Debug Mode
  • DPAD and Left Analog: Movement

Feedback

User Notes
Average 4.00 5.20 4.20 3.40 3.40 4.20 4.40 4.40
Ryno (Matias) 3 4 5 3 1 4 3 3
lolfrad (Tomaž) 5 7 3 3 5 5 7 6
ashblazer9 5 5 5 5 5 5 5 5
ThunderousEcho 1 3 2 1 1 1 1 1 Crashes often, unclear how to play, patchy (non-flowing) gameplay. The art was nice, though.
pythagean 6 7 6 5 5 6 6 7

Comments

  • Jupiter_Hadley (2 years 8 months ago)

    Interesting game. I included it in my Bacon Game Jam 10 compilation video series, if you would like to take a look :) https://youtu.be/PUbf8i7z1kE

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