Intelligence Designer - "select bird, grab intelligence, paste to human"

Details

Team Elefantopia show »
JamBaconGameJam 10 One Weapon - Many Uses
Submitted2 years 4 months ago

Description

Master the most powerful weapon of all: intelligence.

Gather intelligence in the form of action and goals from animals and assign them to your people, or even to trees and rocks to create a thriving intelligence that maintains itself.

Chop wood, harvest, plant seeds, nurture your forest and feed yourself.

Technology used

Unity, GOAP, Sleep Deprivation

Help / Controls

This is a simulation, no win condition on this one, try to create an equilibrium, or just have fun making trees walk and feed other trees :P

  • click a person, rock, plant or animal to select
  • the selections actions and goals are added to the + list
  • the brain UI appears, you can add or delete goals and actions

Screenshots Click a screenshot to zoom

Feedback

User Notes
Average 4.62 4.62 3.38 6.75 3.12 6.00 4.88 4.38 6.00
ThunderousEcho 5 3 1 10 1 6 5 5 7 Nice idea! Kinda glitchy- all people eventually stop working and freeze in place. Extra point in Humor for listing "Sleep Deprivation" as a tool.
Smada8 7 6 5 8 5 9 6 8 7 Fun to play, does start you straight off with no tutorial or explanation of what your meant to be doing though
pythagean 7 5 5 8 5 9 8 5 7
machinemalfunction 4 4 2 7 2 3 3 5 6 Nice concept but really falls short in implementation. Not much to do really. Would love to see this fleshed out a little with a lot more intelligence attributes, a difficult resource game, and some interesting effects of swapping out intelligences! Great start for 48 hours.
WASDMagician (Joseph Adams) 1 4 1 4 1 4 1 1 3
smitterson 5 7 7 5 5 5 5 5 6 Interesting concept. love the retro graphics and sound
Adoankim 4 6 5 5 5 5 7 5 7
watermelonpizza 4 2 1 7 1 7 4 1 5 I really like this idea. It has a lot of potential, I think right now your biggest barrier to entry is the UI, bit of a cleanup to convey which action and goal will achieve what would do wonders to bring the player into the game more. If this becomes a full game I would definitely like to check up on it and play around. Also you can make a tree move. :P

Comments

  • Jupiter_Hadley (2 years 2 months ago)

    Really cool concept! I included it in my Bacon Game Jam 10 compilation video series, if you would like to take a look :) https://youtu.be/J6a2kXbBxRo

  • mcdroid (2 years 3 months ago)

    Thanks for the very constructive reviews, I'll add more resource management and more behaviors, the UI presents no feedback so that's on top. For example the people stop doing anything when they're hungry - there could be a fork and knife icon on top of them.

Log in or register to post a comment.