|Team||Moon Entertainment show »|
|Jam||BaconGameJam 10 One Weapon - Many Uses|
|Submitted||2 years 7 months ago|
You are Doodleblob, a colorless box who lives under the sea! You have stolen the color jellyfish's gem in order to use its powers! They are trying to zap it back from you! Use the gems different powers by using color! Survive as long as you can!
Untested on Mac/Linux
Unity2d, C#, Photoshop, Visual Studio, Git, Wacom tablet
Help / Controls
- press 'w' or 'up' to jump and 'a/d' or 'left/right' to move
- double jump by jumping again while in the air
left click to activate your weapon/gem's use
Use your gem/weapon to kill the jellyfish trying to steal your gem!
- Color gem to active different uses
- Press 'e' or 'return' when at a color orb to take its color
the color of your weapon only effects the jellyfish of the same color
survive for as long as you can!
Screenshots Click a screenshot to zoom
|sfrank22||2||2||1||1||2||2||2||3||2||The title screen was the best part.|
|AdonisTheSlayer (Denis Selčan)||7||6||6||5||5||5||4||7||6||—|
|mcdroid (Laurent)||2||2||3||5||2||2||2||5||2||hard to control, lacks feedback but it's always fun to fart as a slice of cheese|
|ThunderousEcho||8||3||6||3||1||6||2||1||8||Despite the look and the difficulty to control, this is actually a really well-designed game. I had fun playing it.|
|fil089 (Filipe Costa)||5||6||3||5||5||4||3||8||6||That's a dificult game to rate. On one side the idea seens funny and works well. On the other side there is the rest. The physics of the character and level design combined made the worst blow on the game it could possibly have. Controling the character is extremely floaty, there is no friction for the character to stop and the whole level seens to be slipery like an ice level, jumping is more like moon-jumping and the character could barely make it to the other side of the walls for the color change. I admit the idea of gaining new powers for a weapon you have or can't change and surviving waves of specific color-coded enemies is good. There's a humor to be had when you consider the choice for soundtrack, but the game had no sound effects and it did hurt it in my opinion. Graphics wise it's alright. If the gameplay would recieve a more careful adjustment I would consider giving it a higher ranking. As it stands now, I'd say that the humor and idea were the only things that gave me a smile.|
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