TALOX: Talox Aliens Lie On Xenons


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JamBaconGameJam 08 Millions of them
Submitted3 years ago


TALOX: Talox Aliens Lie on Xenons!

It is the future! The space-faring micro-organisms from the planet Talox are moving to attack the peaceful world of Xenons. How many will you have to defend against? No one knows! There could be MILLIONS OF THEM!! Shoot them with your white-hot future-lasers to secure your planets freedom and the safety of single-celled kind!

One player controls the invading Talox forces, strategically placing them against the defending Xenonians. Up to four players assist in holding the defense of Xenon for as long as possible.

Technology used

LÖVE, Audacity, OpenMPT, SFXR, GIMP, Blender, GIT, GitHub,

@josefnpat - VIM/TMUX @wespaugh - Notepad++

Help / Controls

Players: 2-5.

Mouse: Point and click to place enemies. Clicking inside the bounds will randomly place enemies in valid locations. Keyboard: WASD to move. IJKL to shoot. Supported Controllers: Various. Left-stick to move, right-stick to shoot.

Screenshots Click a screenshot to zoom


User Notes
Average 5.40 5.90 4.60 5.80 2.80 5.70 5.60 3.30 5.60
lindarthebard (Lindar Kelleigh Greenwood) 6 6 4 7 4 6 4 1 6 Controls were a little weird/sticky on keyboard. I wanted to hear the music, because it sounded pretty good, but the grating SFX from the gun was like 4x louder than anything else. Really interesting concept and I think this could be executed a lot better with a lot more time and playtesting.
SinisterDol 5 4 4 6 4 5 5 1 5
lambinvoker (Justin Trotter ) 4 6 4 7 1 4 4 1 4 Had to look up how to run a .love file (doesn't count against you, but instructions on that would have been nice). Simple dodge em shoot em. Without two or more players the game isn't much to look at. It would have been best to program in some levels to play against and include the multiplayer on the side. Sound is a plus. No story and no humor.
DielMormac (Marcos Antônio Marcon) 6 5 6 6 1 5 6 5 5 Next time don't make an ONLY multiplayer game...
WartortleWilson 6 7 6 4 1 6 3 5 6
tejon (Theodore Lief Gannon) 7 8 8 4 2 5 9 2 7 Amazing polish! Sparse and simple, but everything felt like it was exactly as intended -- except the menu screen, which was underdeveloped and buggy. But that's really the least important part. :)
MereMonkey (Conor Bradley) 6 6 2 6 5 8 7 5 6
StephenRM (Stephen Meier) 3 7 5 4 3 6 6 3 5
Griffablanc 5 6 2 6 2 6 6 5 6
ziggidyzag22 (Donovan Violette) 6 4 5 8 5 6 6 5 6


  • DielMormac (3 years ago)

    Making a only multiplayer game for a game jam was not a good idea man...

  • foopy64 (3 years ago)

    I would rate this but i dont have a second player around me :(

  • Griffablanc (3 years ago)

    Well, I got problems with some of my pads but... your game is ok.

    @DielMormac : or not. Mutliplayers games are always on the top ranks on each GameJam irl I made, particulary with a kind of asymetric gameplay like this ... (in another hand, online jam are slightly different : you never know if the player(s) have all of the requirements).

  • Jupiter_Hadley (3 years ago)

    I didnt have a second player either. I included it in part 2 of my Bacon Game Jam 08 compilation video series, if you’d like to check it out! youtu.be/fIIgg_ICp_k

  • tejon (3 years ago)

    Actually managed to play it solo. :) WASD to simply avoid with P1, controller with thumb and pinky to move and shoot with P2, letting go to deploy waves with the mouse. Certainly not the intended experience, but enough for me to see what it could be -- really, not bad!

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