Go around as the ferocious Prince of the Jungle, taking down lesser subjects in a blood-thirsty carnage. Be quick because this food is fast and it's a big game of survival of the fittest!
MacOS and Linux builds are untested
Unity Engine, C#, Photoshop, Audacity
Help / Controls
W'A'S'D/Arrows = Movement... Shift = run... Space Bar = Melee Attack
Screenshots Click a screenshot to zoom
|POQA_TZ (Tina Z)||4||6||2||2||3||3||3||5||5||—|
|foopy64 (James Miller)||4||8||5||6||5||4||5||5||6||The gameplay was really quite frustrating. I felt like a lot of hits just didn't register. The screenshake when you killed something was a nice touch though.|
|UnacceptableUse (Peter Maguire)||5||5||4||8||5||5||7||7||7||—|
|managore (Daniel Linssen)||6||7||7||6||5||5||6||7||7||Really cute graphics!|
|nosmirck (Luis Pulido)||7||7||5||7||5||4||4||8||7||—|
|psjoel2 (Joel Trum)||6||9||6||7||7||8||8||7||7||The graphics are awesome!|
|mcdroid (Laurent)||3||9||7||3||4||2||6||4||7||great gfx, could be great with extra layers|
|momspaghetti (Daniel Sitnick)||5||6||4||4||3||3||2||6||4||I think this game would have been miles better with better implemented controls and a better attack system. The claw mark doesn't really make sense and a lot of the time, whether it hits the enemy is random. The colliders for some objects is odd, and the hit detection is buggy. Multiple times i'd corner an ostrich and it still wouldn't hit.|
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