A sci-fi game where you must keep your shipwrecked crew alive on a dangerous planet until help can come to the rescue. Food is low and hunger is a constant threat to your survival. Additionally, you can take time to keep a fire going. It's not guaranteed safety, but it could help keep creatures at bay during the night.
Stencyl, GIMP, Chirp, Reaper
Help / Controls
Jobs: Every job has its perks, except "Unemployed". Experiment to see what works best. "Unemployed" makes for a harder game if you choose it for you character, though you can't control what survivors on your ship did before you were all stranded.
Fire: Thankfully, SigMo is warm enough of a planet that you won't need a fire to keep you warm. Though the fire does not directly benefit your team, it can definitely help keep predatory animals away during the night that might otherwise try to make their way into your camp.
Screenshots Click a screenshot to zoom
|POQA_TZ (Tina Z)||5||7||5||6||8||6||7||6||7||Great story game. a little more choices would be nice, after awhile i was just clicking on random options just to see what happens at the end. love the pixel art. Really appreciate the fact that there are UI and allows reply after death.|
|foopy64 (James Miller)||3||6||7||3||7||2||5||4||5||I saw little to no strategy involved. It all seemed based on randomization.|
|themad||9||7||4||8||10||7||6||8||8||Great game, although the music got on my nerves quickly, although I liked it at first.|
|dino120 (Morgan Moon)||3||6||6||4||7||5||5||5||5||—|
|nosmirck (Luis Pulido)||5||6||2||6||8||6||8||8||6||almost got deaf!! audio was too loud, as a tip, always put your general volume to 0.5|
|VADS (Bastian Hodapp)||7||9||8||6||7||6||8||5||7||—|
|UnacceptableUse (Peter Maguire)||7||8||5||5||8||6||7||2||7||—|
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