the four elements
|Team||AdonisTheSlayer's team show »|
|Jam||BaconGameJam 10 One Weapon - Many Uses|
|Submitted||2 years 10 months ago|
This game has no description.
|lolfrad (Tomaž)||4||5||5||4||5||3||6||5||4||Not all mouses have scroll whells, you could make it use 1-4 on the keyboard.|
|fil089 (Filipe Costa)||7||3||1||4||4||7||5||4||7||Magic. You could have convinced me that you were more close to the theme of the jam if you had made all the elements withdraw from a magic meter or something alike. As for technicals, gameplay and controls work but aren't anything special. You could have used other controls besides the mouse but I saw how the wheel made it nice and simple. You know you could withdraw any categories of votes if you wanted, right? Because you have a lot of categories that your game simply doesn't have anything to contribute on it, like Story, Audio, Graphics and Innovation. Solid game, but magic can be a number of thing AND can be classified as another things besides a weapon AND it is not the same magic if you change on of it's components... Like it's elements.|
|ThunderousEcho||4||4||1||3||1||2||2||1||5||Generally not idea to use the scroll wheel as a required control in case people don't have decent mice. Otherwise, I think your game fulfilled its concept.|
|watermelonpizza||3||5||1||3||1||2||3||1||4||This is a good start, there is a lot of polish that you need to do to bring it up to a full game. But it all comes with experience and keeping at it. A few things I think would improve it a lot: get a UI into the game, even just a really basic one. Put up an icon showing the player the current element they are using. There are a lot of bugs, but that isn't something that can't be fixed with a little more work. It looks like you are using Unity, so maybe try out the asset store for some sample platforming premade tutorials and games to get a good idea of how one is made for ideas on programming. Keep making games, you only can get better at it. Also I liked the art :)|
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