Cute Animals Inc.
When you find a golden pot at the end of the rainbow, everything seems perfect. But as you collect the gold, someone is creeping closer, going after the gold. You have to defend it, and yourself! Use the light of the rainbow channeled as a laser to take down the beasts.
Screenshots Click a screenshot to zoom
|Danman||9||5||6||4||1||7||5||3||7||I found the slaughter of those cute animals kind of disturbing :(|
|Gamestudiolive (Oliver Hirschfield)||5||5||2||2||2||7||7||9||5||—|
|psjoel2 (Joel Trum)||9||6||3||8||6||6||9||5||8||I thought it was pretty fun. I probably could have sat and played it all night, but I want to try lots of the games.|
|Blarget2 (Samuel Eddy)||8||7||6||8||6||5||6||10||10||—|
|managore (Daniel Linssen)||9||8||10||8||6||6||4||8||9||It's tempting to click the pot while aiming the lasers at the same time, but doing this can make the game frustrating. Keyboard shortcuts for upgrades and powers might have made things more manageable too. Fantastic game, though.|
|MrsWarboys (Samuel Green)||8||9||7||7||5||5||6||9||8||—|
|Broxxar||8||7||5||5||3||3||5||7||7||Really dig this because I've been into incremental games lately. Glad to hear you recognize a bug rather then flame users for dying in your game!|
|efarhan||7||10||10||9||8||10||10||10||9||I think the dog comes a bit to quickly from above or below. Otherwise, it is a very beautiful, polish game with a lot of humor. Thank you for the quality of it, it was a good experience|
|Kalishir (David Birchall)||9||8||8||5||5||9||8||5||8||—|
|POQA_TJ (Tanner Johnson)||8||7||10||5||5||5||5||5||9||The only complaint is the store - it was confusing and I wasn't sure when a purchase succeeded or what effect it had. I would have liked more down time to use the store. Best game I've played so far overall! Audio was great.|
|Robo_Chiz (Robert Chisholm)||10||8||7||8||3||7||10||7||9||I loved this, one of the best in the Jam.|
|varius (Bartosz Borowiecki)||7||8||5||6||5||5||8||7||8||—|
|FelipeBudinich (Felipe Budinich)||9||8||5||10||10||5||5||10||9||This was *awesome* congrats, great work!|
|Altourus (Nicholas Crook)||9||8||8||8||5||5||5||5||8||—|
|elamre (Elmar)||7||9||8||6||5||4||4||8||6||Altough the concept is fun and the art is not that bad. I expected more from a team this large. There is no indication what wave you are on or how far you are. Also it laggs insanely when i press left mousebutton on opera|
|foopy64 (James Miller)||9||7||6||6||5||9||8||6||8||This game kept me playing for a long time, and I felt it had the same addictive qualities like Cookie Clicker. However, there were some things I think that needed to be improved. The achievement button on the menu never seemed to work for me, and I didn't think I got enough visual feedback. I could never tell if I was doing good or not. The visuals are very slick and concise, the music was good, although the noise that plays when you kill something gets a little gross after a while. If no-one told me this game was made in only 48 hours, I would have no idea.|
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