The Rainbow Crystal has been fractured! The Crystal has been broken into 100 Fragments, you must collect them all from the forest and the monsters that roam nearby. Rainbow Venture is third person platformer, where you must use the sacred lamp to defeat monsters and collect fragments.
Unity, 3ds Max, Mentions: Tree Texture - Lamoot (http://opengameart.org/content/tree-bark-texture) Wood - TexturePantherOne (http://opengameart.org/content/wooden-log) Sound FX - freeSFX (http://www.freesfx.co.uk/) Music - Kevin MacLeod (incompetech.com)
Help / Controls
WASD - Movement Shift - Run Mouse Movement - Camera Controls Space - Jump / Double Jump
To defeat enemies jump on their heads, and then shine the light on them. Take fragments back to the light tree to make enemies leave you alone.
|Applzor (Nicholas Z)||3||1||2||2||1||2||—|
|calibwam (Péter Gombos)||7||8||6||5||5||7||—|
|foopy64 (James Miller)||5||4||4||7||3||6||It was very difficult trying to get up onto the stump|
|psjoel2 (Joel Trum)||6||8||5||5||6||7||—|
|Broxxar||3||6||4||5||2||4||Bug with the controls: it's faster to strafe diagonally then it is to move straight forward. The natural movement speed being so slow didn't compliment the design so I abused that bug. A lot of game for 48 hours, though the control scheme and enemy killing mechanic should have been more fleshed out before moving forward with things like story/intro scene etc.|
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