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JamBaconGameJam 06 Rainbows
Submitted4 years ago

Description

We didn't quite finish

(you can't get past the blue level)

Technology used

Unity3D, Visual Studio 2012, Flash, Photoshop.


Screenshots Click a screenshot to zoom

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User Notes
Average 4.73 5.07 6.00 3.60 4.73 4.67 4.87 5.47 5.27
TJkoopa 6 4 5 3 4 5 6 5 5
Altourus (Nicholas Crook) 4 6 8 5 5 5 5 5 6
varius (Bartosz Borowiecki) 5 6 7 3 6 7 4 6 6 Hey, I liked the intro and the running guy. But level desing has one main problem: - player doesn't see next platform/see it too to late to correct jump. It's frustrating and make jumping luck-based instead of skill-based chellange. - also, on third level, there is place with spikes on ground and ceiling and it's almost impossible to pass - player have to trick jump somehow, it feels like a bug or something not a chellange. - when jumping in place with ceiling lower than max jump height, character sticks to the ceiling for some time, weird.
AceHK 5 5 7 7 7 5 3 7 6
foopy64 (James Miller) 3 2 6 2 6 2 2 3 3 Almost every other jump is a leap of faith. All my deaths were caused by unforeseen spike pit or the slidy controls shooting me off a platform. It's hard to see a redeeming factor in this game.
nyxkn 3 3 5 1 1 3 3 6 3
calibwam (Péter Gombos) 5 4 5 4 6 5 4 5 5
psjoel2 (Joel Trum) 6 6 4 4 4 4 6 5 6
iverjo 8 5 5 4 8 8 8 5 7
dino120 (Morgan Moon) 3 5 5 3 4 3 6 6 5 Only got so far into the seconds level, but I'm not sure what this has to do with rainbows?
Robo_Chiz (Robert Chisholm) 3 6 6 3 2 3 9 6 4
Danman 5 5 10 3 6 4 4 3 6 Great audio stuck onto a generic platformer.
poqa_Victor (Victor) 7 7 6 5 6 7 7 6 7 I felt like I was fighting the controls a little bit, jumping through the spikes. I also didnt like I couldnt see the platforms under me until went ahead and suicided into the unknown. Fun game, i loved it!
efarhan 3 4 5 2 1 5 2 9 5 Dat character! Seriously, the character gives you the three points on the graphics. I didn't like the controller. Gameplay was like "I wanna be the guy" => "Now I know I should jump"
managore (Daniel Linssen) 5 8 6 5 5 4 4 5 5 I needed to see more of the level at a time, there were too many blind jumps.

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