We didn't quite finish
(you can't get past the blue level)
Unity3D, Visual Studio 2012, Flash, Photoshop.
Screenshots Click a screenshot to zoom
|Altourus (Nicholas Crook)||4||6||8||5||5||5||5||5||6||—|
|varius (Bartosz Borowiecki)||5||6||7||3||6||7||4||6||6||Hey, I liked the intro and the running guy. But level desing has one main problem: - player doesn't see next platform/see it too to late to correct jump. It's frustrating and make jumping luck-based instead of skill-based chellange. - also, on third level, there is place with spikes on ground and ceiling and it's almost impossible to pass - player have to trick jump somehow, it feels like a bug or something not a chellange. - when jumping in place with ceiling lower than max jump height, character sticks to the ceiling for some time, weird.|
|foopy64 (James Miller)||3||2||6||2||6||2||2||3||3||Almost every other jump is a leap of faith. All my deaths were caused by unforeseen spike pit or the slidy controls shooting me off a platform. It's hard to see a redeeming factor in this game.|
|calibwam (Péter Gombos)||5||4||5||4||6||5||4||5||5||—|
|psjoel2 (Joel Trum)||6||6||4||4||4||4||6||5||6||—|
|dino120 (Morgan Moon)||3||5||5||3||4||3||6||6||5||Only got so far into the seconds level, but I'm not sure what this has to do with rainbows?|
|Robo_Chiz (Robert Chisholm)||3||6||6||3||2||3||9||6||4||—|
|Danman||5||5||10||3||6||4||4||3||6||Great audio stuck onto a generic platformer.|
|poqa_Victor (Victor)||7||7||6||5||6||7||7||6||7||I felt like I was fighting the controls a little bit, jumping through the spikes. I also didnt like I couldnt see the platforms under me until went ahead and suicided into the unknown. Fun game, i loved it!|
|efarhan||3||4||5||2||1||5||2||9||5||Dat character! Seriously, the character gives you the three points on the graphics. I didn't like the controller. Gameplay was like "I wanna be the guy" => "Now I know I should jump"|
|managore (Daniel Linssen)||5||8||6||5||5||4||4||5||5||I needed to see more of the level at a time, there were too many blind jumps.|
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